
Think of it rather as a concept that I created, and not something actually in the game. Note: these entries do not exist, because they are sadly absent from the game. This at-first-weird-looking skill tree might definitely work. Oh, and don't forget the health boost that you will need in the form of Perseverance. (I actually haven't tried these skills yet, because for me, Falcona's offensive capabilities are just too good to pass up.)Īnd, to top it all off, you can still do damage! Remember Claw, that one move that's basic and considered weak? Claw Level 4 still does 50-65 base points of damage. Shielding, reflecting damage, and debilitating your enemies? This Falcona can do it all. If you don't have much room for support and you prefer to choose bulk over quickness, this may be for you. While support Falcona may seem bizarre on paper, it should still work due to Falcona's blazing fast Speed.

If you need some healing power for your team, Rainfall is for you. Ferocity will boost your Attack to sky-high levels. Drench does only 100 base points of damage, but uses much less energy and will still be killing insanely early. So, I bet you're thinking, "What are some of my other options?" Well, I'm glad you asked. But with great power comes the ultimate consequence: Aqua Jet consumes a ridiculously huge amount of energy at 125 energy needed to do the move. For Falcona, that just brings it up to new levels in speed, as well as doing a fuckload of damage. Sixty-five base points of damage is not something your opponent wants to take.Ī quick run-through of your other options: Windstorm will badly beat up two randomly-chosen foes for 100 base points of damage Hurricane Level Four deals an insane 125 base points of damage Agility gives an ever-important speed boost and Focus provides critical hit boosts.Īqua Jet is one of your main go-to moves here. The Water Jet line of attacks boosts your speed, and Aqua Jet boosts it by a whopping 75%. One reason? Quickapent only gets up to Level Two Peck, where Falcona gets Level Three. So it stands to reason that Falcona, being faster, would be even better at using it, and it is. Quickapent can get it and it kills enemies. One of the things that you can say about Min-Hero: Tower of Sages that you can't say about Pokémon: Peck is OP. Weaknesses to common Electric, Grass, and Earth moves don't help it either.Īll of that being said, though, Chirpla and its evos are among the best at what they do, and what they do is deal damage faster than anything else on your team. It will get OHKOd by decently-powered neutral moves, or high-powered resisted ones. Without much investment in health (namely, Perseverance), it can be a sitting duck against faster characters-if there are any. Sure, evolution and a plus-Health bonus helps, but not by much. It's able to OHKO or 2HKO a lot of minions that don't resist its moves and even a few that do.Īnd attribute 3 it can die almost at once. You should have a definite fear when facing down an opposing Falcona. If you're not moving first, you're probably doing something wrong.Īttribute 2 it's got high Attack and powerful/useful moves always a good combination! Moves like Aqua Jet and Windstorm, Hurricane and Drench. Chirpla's final evolution, Falcona, will be moving first pretty much all the time. For me, there are at least three attributes that you, as a fellow player (or future player) should know about.Īttribute 1 it's fast, and I mean fast. "Here is your guide: abuse powerful moves, strike your opponent's weaknesses, win."Īh, the famous Chirpla and its evolutionary line. Other, more experienced players can add to this, as well. that makes sense if the game is a rougelike dungeon crawler but the enemies arent taking turns so im not sure why its set up this way.Ĭombat is basically just token collection, i have no indication that theres any danger whatsoever or if i or the enemies have an hp meter.Note: this is my personal gameplay opinion. it would also be much better if we didnt have to tap the keys for every space we move. its really not user friendly in many ways. also it seems like the character in the center of the first room is your avatar, so i kept trying to walk downwards and it just goes "i give up".

ofc spacebar isnt hard to find but it still was not very clear and i wasnt sure if the game was just glitching or still loading at first. Itd be good to add some instructions, especially at the opening screen we have no indication of what button starts the game or if its functioning properly.
